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Continuation Course in Game Business (3 cr)

Code: KTVP020-3011

General information


Enrollment
19.08.2024 - 22.09.2024
Registration for the implementation has ended.
Timing
28.10.2024 - 31.12.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Sako Salovaara
Groups
TTK23SPT
TTK23SPT
Course
KTVP020

Realization has 8 reservations. Total duration of reservations is 28 h 0 min.

Time Topic Location
Mon 28.10.2024 time 12:30 - 16:00
(3 h 30 min)
Continuation Course in Game Business KTVP020-3011
TA11L161 TA11L161
Mon 04.11.2024 time 12:30 - 16:00
(3 h 30 min)
Continuation Course in Game Business KTVP020-3011
TA11L161 TA11L161
Mon 11.11.2024 time 12:30 - 16:00
(3 h 30 min)
Continuation Course in Game Business KTVP020-3011
TA11L161 TA11L161
Mon 18.11.2024 time 12:30 - 16:00
(3 h 30 min)
Continuation Course in Game Business KTVP020-3011
TA11L161 TA11L161
Mon 25.11.2024 time 12:30 - 16:00
(3 h 30 min)
Continuation Course in Game Business KTVP020-3011
TA13L114 Tekoäly TA13L114 Tekoäly
Mon 02.12.2024 time 12:30 - 16:00
(3 h 30 min)
Continuation Course in Game Business KTVP020-3011
TA13L114 Tekoäly TA13L114 Tekoäly
Mon 09.12.2024 time 12:30 - 16:00
(3 h 30 min)
Continuation Course in Game Business KTVP020-3011
TA13L114 Tekoäly TA13L114 Tekoäly
Mon 16.12.2024 time 12:30 - 16:00
(3 h 30 min)
Continuation Course in Game Business KTVP020-3011
TA13L114 Tekoäly TA13L114 Tekoäly
Changes to reservations may be possible.

Objective

To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.

Content

Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

Excellent knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, satisfactory (1)

Average knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, approved/failed

To be announced.

Prerequisites

Basics of Game Business

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