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Game Sounds and Sound Editing (3 cr)

Code: KTWT115-3009

General information


Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • English

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Kalle Pakalén

Groups

  • TTK22SPT
    TTK22SPT
  • TTK22SPO
    TTK22SPO
  • TTK22SPG
    TTK22SPG
  • 21.03.2024 08:15 - 11:30, Game Sounds and Sound Editing KTWT115-3009
  • 26.03.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 02.04.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 04.04.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 09.04.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 11.04.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 16.04.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 18.04.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 24.04.2024 08:15 - 11:45, Game Sounds and Sound Editing KTWT115-3009
  • 29.04.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 30.04.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 07.05.2024 08:15 - 09:45, Game Sounds and Sound Editing KTWT115-3009
  • 08.05.2024 08:15 - 11:45, Game Sounds and Sound Editing KTWT115-3009

Objective

Students will be proficient in the main theory concerning sound and sound equipment
Students will know how to use audio tools.
They will be able to plan and implement recording and game sound projects.

Content

Special features and theories of sound
Sound tools - software and hardware
Assignments
Recording and game sound projects

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Pass: The students are proficient in basic sound production tools and software and can plan and produce sound recording and soundscape projects, 80 % attendance requirement.