3D Animation (3 cr)
Code: KTVP040-3012
General information
Enrollment
01.12.2023 - 31.01.2024
Timing
01.01.2024 - 31.07.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Nick Sweetman
- Tommi Helin
Groups
-
TTK22SPGTTK22SPG
- 10.01.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
- 17.01.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
- 24.01.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
- 31.01.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
- 07.02.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
- 14.02.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
- 21.02.2024 12:30 - 16:00, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation