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Network Game Programming (3 cr)

Code: TTAW004-3010

General information


Enrollment
19.08.2024 - 22.09.2024
Registration for the implementation has ended.
Timing
01.08.2024 - 31.12.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Information and Communication Technology
Teachers
Janne Remes
Groups
TTV22SP
TTV22SP
Course
TTAW004

Realization has 8 reservations. Total duration of reservations is 26 h 15 min.

Time Topic Location
Mon 02.09.2024 time 08:15 - 11:30
(3 h 15 min)
Verkkopelien ohjelmointi TTAW004-3010
Teams opetus
Mon 09.09.2024 time 08:15 - 11:30
(3 h 15 min)
Verkkopelien ohjelmointi TTAW004-3010
Teams opetus
Mon 16.09.2024 time 08:15 - 11:30
(3 h 15 min)
Verkkopelien ohjelmointi TTAW004-3010
Teams opetus
Mon 23.09.2024 time 08:15 - 11:30
(3 h 15 min)
Verkkopelien ohjelmointi TTAW004-3010
Teams opetus
Mon 30.09.2024 time 08:15 - 11:30
(3 h 15 min)
Verkkopelien ohjelmointi TTAW004-3010
Teams opetus
Mon 07.10.2024 time 08:15 - 11:30
(3 h 15 min)
Verkkopelien ohjelmointi TTAW004-3010
Teams opetus
Mon 21.10.2024 time 08:15 - 11:30
(3 h 15 min)
Verkkopelien ohjelmointi TTAW004-3010
Teams opetus
Wed 30.10.2024 time 12:30 - 16:00
(3 h 30 min)
Verkkopelien ohjelmointi TTAW004-3010
Teams opetus
Changes to reservations may be possible.

Objective

Students will understand network game types and their features and can develop a simple multi-player network game.

Content

Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Assessment criteria, good (3)

The students are able to use methods they have learnt during the course as required.

Assessment criteria, satisfactory (1)

The students are familiar with and proficient in the basic concepts of the course.

Prerequisites

Game Programming

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