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3D Animation (3 cr)

Code: KTVP040-3013

General information


Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Nick Sweetman
  • Kiia Aihkisalo

Groups

  • TTK22SPGRaahe
    TTK22SPGRaahe
  • 10.01.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
  • 17.01.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
  • 24.01.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
  • 31.01.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
  • 07.02.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
  • 14.02.2024 12:30 - 15:45, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013
  • 21.02.2024 12:30 - 16:00, 3D Animation KTVP040-3012, 3D Animation KTVP040-3013

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

2D Animation