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3D Modeling and Texturing II (3 cr)

Code: KTVP042-3013

General information


Enrollment
01.12.2023 - 31.01.2024
Registration for the implementation has ended.
Timing
01.01.2024 - 31.07.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Groups
TTK22SPRaahe
TTK22SPRaahe
TTK22SPGRaahe
TTK22SPGRaahe
Course
KTVP042
No reservations found for realization KTVP042-3013!

Evaluation scale

0 - 5

Objective

Students will understand and be proficient in the basic principles of creating hard surface models and are introduced to high polygon techniques.

Content

Techniques for creating PBR textures
Techniques for creating props, architecture, vehicles and environment assets.
Creating realistic low polygon geometry
Introduction to high polygon modeling techniques

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Qualifications

3D Modelling and Texturing I

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