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Game development summer studies 2 (5 cr)

Code: TT00CG31-3002

General information


Enrollment
22.03.2024 - 30.04.2024
Registration for the implementation has ended.
Timing
27.05.2024 - 11.08.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Marika Mustalahti
Groups
VAPVAL2024
VAPVAL2024
Course
TT00CG31
No reservations found for realization TT00CG31-3002!

Objective

Students create in teams or independently portfolio pieces or complete a game.

Content

Creation of a game according to a previously approved project plan or creation of a polished portfolio piece.
The game is published in some publishing platform or the development team participates in a game development competition during the same year.

Location and time

28.5.2024-14.8.2024
Kajaani University of Applied Sciences, Kajaani and Raahe campus
Remotely

Teaching methods

During the summer students must complete either 5, 10, or 15 credits. Courses are chosen from Game Development SUmmer Studies 1, 2, 3 and 4 as a package regarding the wanted credits amount.

Students can choose from 4 different tracks to compile the desired credit amounts.The tracks are:
- Published Game
- Game Development Competition
- Portfolio
- Rapid Development

There is a chance to work at campus or remotely. There are coaches available for mentoring and help, but there is no teaching. Independency and proactivity is required as well as basic knowledge on programming, graphics, design and/or production. Course language is primarily English.

Exam schedules

No exams, course has other deliverables.

Student workload

1 credit is equal to 27 hours of work.
The chosen credit amount is completed during the course.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes. Project stays in time.
The documentation of the project is excellent.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, good (3)

All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes.
The documentation of the project is good.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, satisfactory (1)

All the assignments are returned.
The documentation of the project is done, but is lacking.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, approved/failed

The course is failed if no assignments are not returned.
The amount of working hours does not correspond the credits.

Assessment methods and criteria

The student fulfills the required work hours and returns all required deliverables on time.
In the team variations, the evaluations is also influenced by self- and peer reviews.

Prerequisites

Student has enough knowledge and skills to work as a producer, a designer, a programmer or an artist in a project independently or in a team.

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