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Basics of Exergaming (3 cr)

Code: AS00CE94-3003

General information


Enrollment

30.12.2024 - 26.01.2025

Timing

01.01.2025 - 29.05.2025

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Sote

Teaching languages

  • English

Degree programmes

  • Bachelor's Degree in Sports and Leisure Management

Teachers

  • Kirsi Huotari

Groups

  • ASL24S
    ASL24S

Objective

Student gets familiar with the concept of Exergaming and physically active games. The course provides fundamental understanding of the phenomenon and gives also deeper overview to the gaming field. Integration to physical activity ( Health enhancing), physiological outcomes and game entertainment will also be part of the learning process.

Content

Definition of exergaming
Theoretical background of exergaming
Game analysis, EERS scale

Materials

Materials available in Moodle.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

Knowledge:
Demonstrates ability to use and apply the concepts and theoretical framework of exergaming

Skills:
Demonstrates ability to critically analyze, compare, combine and select information and present alternative practices using the acquired knowledge; demonstrate ability to work independently, responsibly, with initiative and flexibly in all learning and operational environments; demonstrate creative but realistic and pragmatic approach to problem solving

Attitudes:
Work smoothly and professionally as a team to achieve common goals of the group by applying critical professional ethical principles; contributes excellent team work and output

Assessment criteria, good (3)

Knowledge:
Demonstrate ability to systematically use the concepts of exergaming with ability to name, describe and give reasons for basic knowledge of the theories and concepts of exergaming

Skills:
Demonstrates ability to select appropriate practices based on acquired knowledge and instructions and ability to work independently and responsibly completing different tasks in all learning and operational environments; demonstrates ability to apply techniques and concepts learned under minimal guidance in a reasonable manner to problem solving

Attitudes:
Works smoothly and professionally as a team to achieve common goals of the group according to ethical principles; demonstrates good team work and output

Assessment criteria, satisfactory (1)

Knowledge:
Ability to identify the main/individual concepts of exergaming and applies basic analysis using the concepts and theories of exergaming; ability to name and describe the concept.

Skills:
Demonstrates ability to work in an appropriate manner with more guidance and supervision, though some uncertainty may be evident in the work; shows basic ability to use the techniques and models of the professional field in basic application

Attitudes:
Demonstrates professional conduct in communication, updates, interactions within the team and with supervisor according to professional ethical principles; team work with peers is largely satisfactory