Skip to main content

Game Design II (3 cr)

Code: KTVP014-3012

General information


Enrollment
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
Timing
17.03.2025 - 31.05.2025
Implementation is running.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Teaching languages
Finnish
Seats
0 - 50
Teachers
Joonas Muhonen
Course
KTVP014

Realization has 17 reservations. Total duration of reservations is 34 h 0 min.

Time Topic Location
Mon 17.03.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Tue 18.03.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams
Mon 24.03.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Tue 25.03.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams
Mon 31.03.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Tue 01.04.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams
Mon 07.04.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Tue 08.04.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams
Mon 14.04.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Tue 15.04.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams
Tue 22.04.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Mon 28.04.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Tue 29.04.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams
Mon 05.05.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Tue 06.05.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams
Mon 12.05.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams opetus
Tue 13.05.2025 time 16:00 - 18:00
(2 h 0 min)
Game Design II KTVP014-3012
Teams
Changes to reservations may be possible.

Objective

- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.

Content

Narration
Stories
Genres
Character Creation
Game Analysis

Evaluation scale

0 - 5

Assessment criteria, approved/failed

The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail

Prerequisites

Game Design I

Go back to top of page