Game Design II (3 cr)
Code: KTVP014-3012
General information
- Enrollment
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30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
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17.03.2025 - 31.05.2025
Implementation is running.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Teaching languages
- Finnish
- Seats
- 0 - 50
- Teachers
- Joonas Muhonen
- Course
- KTVP014
Realization has 17 reservations. Total duration of reservations is 34 h 0 min.
Time | Topic | Location |
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Mon 17.03.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Tue 18.03.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Mon 24.03.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Tue 25.03.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Mon 31.03.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Tue 01.04.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Mon 07.04.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Tue 08.04.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Mon 14.04.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Tue 15.04.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Tue 22.04.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Mon 28.04.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Tue 29.04.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Mon 05.05.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
Teams opetus
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Tue 06.05.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Mon 12.05.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
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Tue 13.05.2025 time 16:00 - 18:00 (2 h 0 min) |
Game Design II KTVP014-3012 |
Teams
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Changes to reservations may be possible.
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail
Prerequisites
Game Design I