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Motion Capture (3 cr)

Code: TT00BL75-3005

General information


Enrollment

26.09.2024 - 20.10.2024

Timing

21.10.2024 - 17.12.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Teaching languages

  • English
  • Finnish

Teachers

  • Tommi Helin

Groups

  • VAPVAL2024
    VAPVAL2024
  • 22.10.2024 14:00 - 16:00, Motion Capture TT00BL75-3005
  • 30.10.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
  • 06.11.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
  • 13.11.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
  • 20.11.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
  • 27.11.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
  • 04.12.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
  • 11.12.2024 15:00 - 17:00, Motion Capture TT00BL75-3005

Objective

Students will be proficient in the basic principles and procedures of motion capture and be able to use motion capture knowledge in game character animations.

Content

Basics of motion capture
Equipment and software for motion capture
Pre-production & Planning
Working methods and wro
Motion capture data
Applying motion capture data in game animations

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

Good understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

Basic attendance and understanding, assignments submitted.

Prerequisites

3D Animation