Motion Capture (3 cr)
Code: TT00BL75-3005
General information
Enrollment
26.09.2024 - 20.10.2024
Timing
21.10.2024 - 17.12.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Teaching languages
- English
- Finnish
Teachers
- Tommi Helin
Groups
-
VAPVAL2024VAPVAL2024
- 22.10.2024 14:00 - 16:00, Motion Capture TT00BL75-3005
- 30.10.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
- 06.11.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
- 13.11.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
- 20.11.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
- 27.11.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
- 04.12.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
- 11.12.2024 15:00 - 17:00, Motion Capture TT00BL75-3005
Objective
Students will be proficient in the basic principles and procedures of motion capture and be able to use motion capture knowledge in game character animations.
Content
Basics of motion capture
Equipment and software for motion capture
Pre-production & Planning
Working methods and wro
Motion capture data
Applying motion capture data in game animations
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
Good understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
Basic attendance and understanding, assignments submitted.
Prerequisites
3D Animation