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Motion Capture (3 cr)

Code: TT00BL75-3005

General information


Enrollment
26.09.2024 - 20.10.2024
Registration for the implementation has ended.
Timing
21.10.2024 - 17.12.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Teaching languages
English
Finnish
Teachers
Tommi Helin
Groups
VAPVAL2024
VAPVAL2024
Course
TT00BL75

Realization has 8 reservations. Total duration of reservations is 16 h 0 min.

Time Topic Location
Tue 22.10.2024 time 14:00 - 16:00
(2 h 0 min)
Motion Capture TT00BL75-3005
TA11L155 TA11L155
Wed 30.10.2024 time 15:00 - 17:00
(2 h 0 min)
Motion Capture TT00BL75-3005
TA21L117 Älysali TA21L117 Älysali
Wed 06.11.2024 time 15:00 - 17:00
(2 h 0 min)
Motion Capture TT00BL75-3005
TA21L117 Älysali TA21L117 Älysali
Wed 13.11.2024 time 15:00 - 17:00
(2 h 0 min)
Motion Capture TT00BL75-3005
Teams
Wed 20.11.2024 time 15:00 - 17:00
(2 h 0 min)
Motion Capture TT00BL75-3005
Teams
Wed 27.11.2024 time 15:00 - 17:00
(2 h 0 min)
Motion Capture TT00BL75-3005
TA12L101 TA12L101
Wed 04.12.2024 time 15:00 - 17:00
(2 h 0 min)
Motion Capture TT00BL75-3005
TA21L117 Älysali TA21L117 Älysali
Wed 11.12.2024 time 15:00 - 17:00
(2 h 0 min)
Motion Capture TT00BL75-3005
Teams
Changes to reservations may be possible.

Objective

Students will be proficient in the basic principles and procedures of motion capture and be able to use motion capture knowledge in game character animations.

Content

Basics of motion capture
Equipment and software for motion capture
Pre-production & Planning
Working methods and wro
Motion capture data
Applying motion capture data in game animations

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

Good understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

Basic attendance and understanding, assignments submitted.

Prerequisites

3D Animation

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