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Artificial Intelligence in Games (3 cr)

Code: TTAP012-3011

General information


Enrollment
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
Timing
01.01.2025 - 31.07.2025
Implementation is running.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Information and Communication Technology
Teachers
Mikko Romppainen
Groups
TTV23SP
TTV23SP
Course
TTAP012

Realization has 18 reservations. Total duration of reservations is 58 h 30 min.

Time Topic Location
Mon 20.01.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
TA11L151 TA11L151
Mon 27.01.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
TA11L151 TA11L151
Mon 03.02.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
TA11L151 TA11L151
Mon 10.02.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
TA11L151 TA11L151
Mon 17.02.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
TA11L151 TA11L151
Mon 24.02.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
TA11L151 TA11L151
Mon 10.03.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
TA11L151 TA11L151
Tue 18.03.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
TA11L151 TA11L151
Tue 25.03.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 01.04.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 08.04.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 15.04.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 22.04.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 29.04.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 06.05.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 13.05.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 20.05.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Tue 27.05.2025 time 12:45 - 16:00
(3 h 15 min)
Pelien tekoäly TTAP012-3011
Itsenäistä työskentelyä
Changes to reservations may be possible.

Objective

Students will have basic knowledge of different AI techniques used in games. Students will be able to select and implement specific AI techniques required in a game.

Content

Introduction to game AI
Finite state machines
Path finding
Distributed AI and crowd techniques
Situation calculus and desision making architectures
Learning AI

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Assessment criteria, good (3)

The students are able to use methods they have learnt during the course as required.

Assessment criteria, satisfactory (1)

The students are familiar with and proficient in the basic concepts of the course.

Prerequisites

Data Structures and Algorithms

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