Artificial Intelligence in Games (3 cr)
Code: TTAP012-3011
General information
- Enrollment
-
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
-
01.01.2025 - 31.07.2025
Implementation is running.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Realization has 18 reservations. Total duration of reservations is 58 h 30 min.
Time | Topic | Location |
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Mon 20.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
TA11L151
TA11L151
|
Mon 27.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
TA11L151
TA11L151
|
Mon 03.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
TA11L151
TA11L151
|
Mon 10.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
TA11L151
TA11L151
|
Mon 17.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
TA11L151
TA11L151
|
Mon 24.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
TA11L151
TA11L151
|
Mon 10.03.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
TA11L151
TA11L151
|
Tue 18.03.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
TA11L151
TA11L151
|
Tue 25.03.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
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Tue 01.04.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
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Tue 08.04.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
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Tue 15.04.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
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Tue 22.04.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
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Tue 29.04.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
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Tue 06.05.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
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Tue 13.05.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
|
Tue 20.05.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
|
Tue 27.05.2025 time 12:45 - 16:00 (3 h 15 min) |
Pelien tekoäly TTAP012-3011 |
Itsenäistä työskentelyä
|
Objective
Students will have basic knowledge of different AI techniques used in games. Students will be able to select and implement specific AI techniques required in a game.
Content
Introduction to game AI
Finite state machines
Path finding
Distributed AI and crowd techniques
Situation calculus and desision making architectures
Learning AI
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Prerequisites
Data Structures and Algorithms