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2D Animation (3 cr)

Code: KTVP030-3013

General information


Enrollment
02.07.2025 - 31.07.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 26.10.2025
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Kiia Aihkisalo
Groups
TTK24SPG
TTK24SPG
Course
KTVP030

Realization has 5 reservations. Total duration of reservations is 40 h 0 min.

Time Topic Location
Mon 22.09.2025 time 08:00 - 16:00
(8 h 0 min)
2D Animation KTVP030-3013, 2D Animation KTVP030-3014
TA11L155 TA11L155
Tue 23.09.2025 time 08:00 - 16:00
(8 h 0 min)
2D Animation KTVP030-3013, 2D Animation KTVP030-3014
TA11L155 TA11L155
Wed 24.09.2025 time 08:00 - 16:00
(8 h 0 min)
2D Animation KTVP030-3013, 2D Animation KTVP030-3014
TA11L155 TA11L155
Thu 25.09.2025 time 08:00 - 16:00
(8 h 0 min)
2D Animation KTVP030-3013, 2D Animation KTVP030-3014
TA11L155 TA11L155
Fri 26.09.2025 time 08:00 - 16:00
(8 h 0 min)
2D Animation KTVP030-3013, 2D Animation KTVP030-3014
TA11L155 TA11L155
Changes to reservations may be possible.

Objective

Students will understand the basic principles of animation and be proficient in creating 2d animation for games.

Content

Animation history
Principles of animation concepts.
Walk, run, hit and jump animations

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

2D Character Design

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