Game Production II (3 cr)
Code: TT00BF61-3009
General information
- Enrollment
-
27.09.2025 - 26.10.2025
Registration for introductions has not started yet.
- Timing
-
27.10.2025 - 31.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Realization has 11 reservations. Total duration of reservations is 16 h 30 min.
Time | Topic | Location |
---|---|---|
Tue 30.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Teams opetus_Game Production II TT00BF61-3009 |
TA11L161
TA11L161
|
Tue 07.10.2025 time 12:45 - 14:15 (1 h 30 min) |
Teams opetus_Game Production II TT00BF61-3009 |
TA11L161
TA11L161
|
Tue 21.10.2025 time 12:45 - 14:15 (1 h 30 min) |
Teams opetus_Game Production II TT00BF61-3009 |
TA11L161
TA11L161
|
Tue 28.10.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production II TT00BF61-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 04.11.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production II TT00BF61-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 11.11.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production II TT00BF61-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 18.11.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production II TT00BF61-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 25.11.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production II TT00BF61-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 02.12.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production II TT00BF61-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 09.12.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production II TT00BF61-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 16.12.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production II TT00BF61-3009 |
Teams opetus
TA11L161 TA11L161 |
Objective
Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.
Content
Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Pass/fail
Prerequisites
Game Production I
Objective
Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.
Content
Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding
Qualifications
Game Production I