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3D Animation (3 cr)

Code: KTVP040-3014

General information


Enrollment

30.12.2024 - 26.01.2025

Timing

01.01.2025 - 16.03.2025

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Jonna Kalermo-Poranen
  • OPE_Tietojenkäsittely OPE_Tietojenkäsittely

Groups

  • TTK23SPG
    TTK23SPG
  • TTK23SP
    TTK23SP
  • 14.01.2025 08:30 - 11:45, 3D Animation KTVP040-3014
  • 21.01.2025 08:30 - 11:45, 3D Animation KTVP040-3014
  • 28.01.2025 08:30 - 11:45, 3D Animation KTVP040-3014
  • 04.02.2025 08:30 - 11:45, 3D Animation KTVP040-3014
  • 11.02.2025 08:30 - 11:45, 3D Animation KTVP040-3014
  • 18.02.2025 08:30 - 11:45, 3D Animation KTVP040-3014
  • 25.02.2025 08:30 - 11:45, 3D Animation KTVP040-3014

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

2D Animation