3D Animation (3 cr)
Code: KTVP040-3014
General information
Enrollment
30.12.2024 - 26.01.2025
Timing
01.01.2025 - 16.03.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Jonna Kalermo-Poranen
- OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Groups
-
TTK23SPGTTK23SPG
-
TTK23SPTTK23SP
- 14.01.2025 08:30 - 11:45, 3D Animation KTVP040-3014
- 21.01.2025 08:30 - 11:45, 3D Animation KTVP040-3014
- 28.01.2025 08:30 - 11:45, 3D Animation KTVP040-3014
- 04.02.2025 08:30 - 11:45, 3D Animation KTVP040-3014
- 11.02.2025 08:30 - 11:45, 3D Animation KTVP040-3014
- 18.02.2025 08:30 - 11:45, 3D Animation KTVP040-3014
- 25.02.2025 08:30 - 11:45, 3D Animation KTVP040-3014
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation