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3D Animation (3 cr)

Code: KTVP040-3014

General information


Enrollment
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
Timing
01.01.2025 - 16.03.2025
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Jonna Kalermo-Poranen
OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Groups
TTK23SPG
TTK23SPG
TTK23SP
TTK23SP
Course
KTVP040

Realization has 7 reservations. Total duration of reservations is 22 h 45 min.

Time Topic Location
Tue 14.01.2025 time 08:30 - 11:45
(3 h 15 min)
3D Animation KTVP040-3014
TA11L155 TA11L155
Tue 21.01.2025 time 08:30 - 11:45
(3 h 15 min)
3D Animation KTVP040-3014
TA11L155 TA11L155
Tue 28.01.2025 time 08:30 - 11:45
(3 h 15 min)
3D Animation KTVP040-3014
TA11L155 TA11L155
Tue 04.02.2025 time 08:30 - 11:45
(3 h 15 min)
3D Animation KTVP040-3014
TA11L155 TA11L155
Tue 11.02.2025 time 08:30 - 11:45
(3 h 15 min)
3D Animation KTVP040-3014
TA11L155 TA11L155
Tue 18.02.2025 time 08:30 - 11:45
(3 h 15 min)
3D Animation KTVP040-3014
TA11L155 TA11L155
Tue 25.02.2025 time 08:30 - 11:45
(3 h 15 min)
3D Animation KTVP040-3014
TA11L155 TA11L155
Changes to reservations may be possible.

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

2D Animation

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Qualifications

2D Animation

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