3D Character Modeling (3 cr)
Code: KTVP041-3014
General information
- Enrollment
-
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
-
01.01.2025 - 31.07.2025
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Realization has 19 reservations. Total duration of reservations is 28 h 30 min.
Time | Topic | Location |
---|---|---|
Mon 13.01.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 20.01.2025 time 08:30 - 10:00 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 20.01.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 27.01.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 03.02.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 10.02.2025 time 14:30 - 16:00 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 17.02.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 24.02.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 10.03.2025 time 14:30 - 16:00 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 24.03.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 31.03.2025 time 08:30 - 10:00 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 07.04.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 14.04.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Tue 22.04.2025 time 08:30 - 10:00 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 28.04.2025 time 10:15 - 11:45 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Wed 07.05.2025 time 14:30 - 16:00 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Wed 14.05.2025 time 14:30 - 16:00 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Wed 21.05.2025 time 14:30 - 16:00 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Mon 26.05.2025 time 12:45 - 14:15 (1 h 30 min) |
3D Character Modeling KTVP041-3014 |
TA11L155
TA11L155
|
Evaluation scale
0 - 5
Objective
Students will be proficient in the basic principles of 3D Character modelling for games.
Content
Modeling, sculpting, unwrapping and texturing a humanoid character
Skinning and rigging in 3D package
Overview of character modeling workflow and pipelines.
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Qualifications
3D Modelling and Texturing I