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Artificial Intelligence in Games (3 cr)

Code: TT00CB18-3005

General information


Enrollment
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
Timing
01.01.2025 - 31.07.2025
Implementation is running.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Mikko Romppainen
Groups
TTK23SPO
TTK23SPO
TTK23SP
TTK23SP
Course
TT00CB18

Realization has 16 reservations. Total duration of reservations is 52 h 0 min.

Time Topic Location
Tue 07.01.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Tue 14.01.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Tue 21.01.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Tue 28.01.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Tue 04.02.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Tue 11.02.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Tue 18.02.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Tue 25.02.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Tue 11.03.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
TA11L151 TA11L151
Mon 24.03.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
Itsenäistä työskentelyä
Mon 07.04.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
Itsenäistä työskentelyä
Mon 14.04.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
Itsenäistä työskentelyä
Mon 28.04.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
Itsenäistä työskentelyä
Mon 05.05.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
Itsenäistä työskentelyä
Mon 12.05.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
Itsenäistä työskentelyä
Tue 27.05.2025 time 08:30 - 11:45
(3 h 15 min)
Artificial Intelligence in Games TT00CB18-3005
Itsenäistä työskentelyä
Changes to reservations may be possible.

Objective

Students will have basic knowledge of different AI techniques used in games. Students will be able to select and implement specific AI techniques required in a game.

Content

Introduction to game AI
Finite state machines
Path finding
Game genre specific AI techniques
Learning AI
Distributed AI, Team AI and crowd techniques

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning to different tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use the methods they learn during the course appropriately.

Assessment criteria, satisfactory (1)

The students know and are proficient in the basic concepts of the course.

Prerequisites

Data Structures and Algorithms

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