Game Culture (3 cr)
Code: TT00BE12-3014
General information
- Enrollment
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30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
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01.01.2025 - 31.07.2025
Implementation is running.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Janne Remes
- Course
- TT00BE12
Realization has 16 reservations. Total duration of reservations is 32 h 0 min.
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Mon 13.01.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Tue 14.01.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Mon 20.01.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Tue 21.01.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Mon 27.01.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Tue 28.01.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Mon 03.02.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Tue 04.02.2025 time 16:00 - 18:00 (2 h 0 min) |
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Mon 10.02.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Tue 11.02.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Mon 17.02.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Tue 18.02.2025 time 16:00 - 18:00 (2 h 0 min) |
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Mon 24.02.2025 time 16:00 - 18:00 (2 h 0 min) |
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Tue 25.02.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Mon 10.03.2025 time 16:00 - 18:00 (2 h 0 min) |
Pelikulttuuri TT00BE12-3014 |
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Tue 11.03.2025 time 16:00 - 18:00 (2 h 0 min) |
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Objective
The course deepens the students' understanding of the operating methods and culture of the game industry. The students are able to play an active role in various game events and jams. The students will deepen their current know-how through seminars or conferences.
Content
Participation in game industry events / conferences / seminars in Finland and internationally
Participation in game jams or hackathon
Commissions
Company visits / lectures
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students have participated in games industry events/conferences/seminars and game jams or has been active in commissions for at least 81 hours. The students have provided proof of attendance and the requisite documentation of an adequate extent.
Further information
The course can be completed throughout your studies. Further details on how to pass the course will be specified in the Introduction to Data Processing course