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Basics of 2D Game Graphics (3 cr)

Code: KT00BP17-3001

General information


Enrollment

02.12.2024 - 31.12.2024

Timing

01.01.2025 - 16.03.2025

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor's Degree in Business Information Technology

Teachers

  • Kiia Aihkisalo

Groups

  • TBIT24S
    TBIT24S

Objective

Introduction to basic principles and tools of 2D game graphics.

Content

Tools and roles of a computer game artist.
The artist within a company
Photoshop interface and tools
Understanding composition, colour, light, shape and texture
History of game graphics and glances to art history.

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Pass:

Student submits all assignments.
Attendance 80%