Basics of 2D Game Graphics (3 cr)
Code: KT00BP17-3001
General information
Enrollment
30.12.2024 - 26.01.2025
Timing
01.01.2025 - 16.03.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor's Degree in Business Information Technology
Teachers
- Kiia Aihkisalo
Groups
-
TBIT24STBIT24S
Objective
Introduction to basic principles and tools of 2D game graphics.
Content
Tools and roles of a computer game artist.
The artist within a company
Photoshop interface and tools
Understanding composition, colour, light, shape and texture
History of game graphics and glances to art history.
Evaluation scale
0 - 5
Assessment criteria, approved/failed
Pass:
Student submits all assignments.
Attendance 80%