Basics of 2D Game Graphics (3 cr)
Code: KT00BP17-3001
General information
- Enrollment
-
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
-
01.01.2025 - 16.03.2025
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- English
- Degree programmes
- Bachelor's Degree in Business Information Technology
- Teachers
- Kiia Aihkisalo
- Groups
-
TBIT24SArtTBIT24SArt
-
TBIT24SProdTBIT24SProd
-
TBIT24SProgTBIT24SProg
- Course
- KT00BP17
Realization has 8 reservations. Total duration of reservations is 26 h 0 min.
Time | Topic | Location |
---|---|---|
Mon 13.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Basics of 2D Game Graphics KT00BP17-3001 |
TA11L115 DML
TA11L115 DML
|
Mon 20.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Basics of 2D Game Graphics KT00BP17-3001 |
TA11L115 DML
TA11L115 DML
|
Mon 27.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Basics of 2D Game Graphics KT00BP17-3001 |
TA11L115 DML
TA11L115 DML
|
Mon 03.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Basics of 2D Game Graphics KT00BP17-3001 |
TA11L115 DML
TA11L115 DML
|
Mon 10.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Basics of 2D Game Graphics KT00BP17-3001 |
TA11L115 DML
TA11L115 DML
|
Mon 17.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Basics of 2D Game Graphics KT00BP17-3001 |
TA11L115 DML
TA11L115 DML
|
Mon 24.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Basics of 2D Game Graphics KT00BP17-3001 |
TA11L115 DML
TA11L115 DML
|
Mon 10.03.2025 time 12:45 - 16:00 (3 h 15 min) |
Basics of 2D Game Graphics KT00BP17-3001 |
TA11L115 DML
TA11L115 DML
|
Objective
Introduction to basic principles and tools of 2D game graphics.
Content
Tools and roles of a computer game artist.
The artist within a company
Photoshop interface and tools
Understanding composition, colour, light, shape and texture
History of game graphics and glances to art history.
Location and time
Onsite
Teaching methods
Lectures and assignments
Completion alternatives
Previously acquired competence that student can show
Assessment criteria, approved/failed
Pass = All assignments are returned by the deadline and they are made properly.
Fail = Assignments are not returned by the deadline or they are not properly made.
Evaluation scale
Hylätty/Hyväksytty
Assessment criteria, approved/failed
Pass:
Student submits all assignments.
Attendance 80%