Game Programming I (4 cr)
Code: TT00CI67-3002
General information
- Enrollment
-
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
-
01.01.2025 - 16.03.2025
Implementation has ended.
- Number of ECTS credits allocated
- 4 cr
- Local portion
- 4 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor's Degree in Business Information Technology
- Teachers
- Pyry Kosola
- Groups
-
TBIT24SArtTBIT24SArt
-
TBIT24SProdTBIT24SProd
-
TBIT24SProgTBIT24SProg
- Course
- TT00CI67
Realization has 18 reservations. Total duration of reservations is 41 h 0 min.
Time | Topic | Location |
---|---|---|
Tue 14.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Tue 21.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Thu 23.01.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Mon 27.01.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 28.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Thu 30.01.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Mon 03.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 04.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Thu 06.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Mon 10.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 11.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Thu 13.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Mon 17.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 18.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Mon 24.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 25.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Mon 10.03.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Thu 13.03.2025 time 12:45 - 16:00 (3 h 15 min) |
Introduction to game production & Game programming 1 - presentations_Game Programming I TT00CI67-3002 |
TA11L156-aud
|
Changes to reservations may be possible.
Objective
Students will be able to design, document, implement and test a 2D game using C# programming language.
Content
The functioning principles of a game application
Basic use of the game engine in making a 2D game
Programming game mechanics
Version control
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The student returns all the required assignment and completes the given game exercises and presentation. The assignments have been completed properly.
Prerequisites
Introduction to Programming
Object oriented programming