Game Programming I (4 cr)
Code: TT00CI67-3002
General information
- Enrollment
-
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
-
01.01.2025 - 16.03.2025
Implementation has ended.
- Number of ECTS credits allocated
- 4 cr
- Local portion
- 4 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor's Degree in Business Information Technology
- Teachers
- Pyry Kosola
- Groups
-
TBIT24SArtTBIT24SArt
-
TBIT24SProdTBIT24SProd
-
TBIT24SProgTBIT24SProg
- Course
- TT00CI67
Realization has 18 reservations. Total duration of reservations is 41 h 0 min.
Time | Topic | Location |
---|---|---|
Tue 14.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Tue 21.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Thu 23.01.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Mon 27.01.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 28.01.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Thu 30.01.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Mon 03.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 04.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Thu 06.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Mon 10.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 11.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Thu 13.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Mon 17.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 18.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Mon 24.02.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Tue 25.02.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Programming I TT00CI67-3002 |
TA11L141 pelilabra
TA11L141 pelilabra
|
Mon 10.03.2025 time 08:30 - 10:00 (1 h 30 min) |
Game Programming I TT00CI67-3002 |
TA11L115 DML
TA11L115 DML
|
Thu 13.03.2025 time 12:45 - 16:00 (3 h 15 min) |
Introduction to game production & Game programming 1 - presentations_Game Programming I TT00CI67-3002 |
TA11L156-aud
|
Objective
Students will be able to design, document, implement and test a 2D game using C# programming language.
Content
The functioning principles of a game application
Basic use of the game engine in making a 2D game
Programming game mechanics
Version control
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The student returns all the required assignment and completes the given game exercises and presentation. The assignments have been completed properly.
Prerequisites
Introduction to Programming
Object oriented programming
Objective
Students will be able to design, document, implement and test a 2D game using C# programming language.
Content
The functioning principles of a game application
Basic use of the game engine in making a 2D game
Programming game mechanics
Version control
Qualifications
Introduction to Programming
Object oriented programming