Game Testing (3 cr)
Code: TT00BP31-3001
General information
- Enrollment
-
30.12.2024 - 26.01.2025
Registration for the implementation has ended.
- Timing
-
01.01.2025 - 31.07.2025
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor's Degree in Business Information Technology
- Teachers
- Niko Kinnunen
- Groups
-
TBIT24SProgTBIT24SProg
-
TBIT24SArtTBIT24SArt
-
TBIT24SProdTBIT24SProd
- Course
- TT00BP31
Realization has 10 reservations. Total duration of reservations is 25 h 0 min.
Time | Topic | Location |
---|---|---|
Wed 15.01.2025 time 09:15 - 11:45 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Wed 22.01.2025 time 09:15 - 11:45 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Wed 29.01.2025 time 09:15 - 11:45 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Wed 05.02.2025 time 09:15 - 11:45 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Wed 12.02.2025 time 09:15 - 11:45 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Wed 19.02.2025 time 09:15 - 11:45 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Wed 26.02.2025 time 09:15 - 11:45 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Wed 12.03.2025 time 09:15 - 11:45 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Tue 18.03.2025 time 12:45 - 15:15 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Tue 25.03.2025 time 12:45 - 15:15 (2 h 30 min) |
Game Testing TT00BP31-3001 |
TA11L115 DML
TA11L115 DML
|
Changes to reservations may be possible.
Evaluation scale
0 - 5
Objective
The student masters the basic concepts and testing processes related to game testing, knows the different stages of testing and knows how to plan and report a testing event.
Content
Students perform game testing for a specific game separately, possibly one that is in the production phase. If possible, the course is organized together with a game company.
- Basic concept of game testing
- Testing planning and reporting
- Testing techniques and automation
Assessment criteria, approved/failed
Will be announced at the beginning of the course