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Game Production I (3 cr)

Code: TT00BF60-3009

General information


Enrollment
02.07.2025 - 31.07.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 26.10.2025
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor's Degree in Business Information Technology
Teachers
Joonas Muhonen
Groups
TBIT24SProd
TBIT24SProd
Course
TT00BF60

Realization has 9 reservations. Total duration of reservations is 36 h 30 min.

Time Topic Location
Tue 26.08.2025 time 12:45 - 14:15
(1 h 30 min)
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009
Teams opetus
TA11L161 TA11L161
Tue 02.09.2025 time 12:45 - 14:15
(1 h 30 min)
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009
Teams opetus
TA11L161 TA11L161
Tue 09.09.2025 time 12:45 - 14:15
(1 h 30 min)
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009
Teams opetus
TA11L161 TA11L161
Tue 16.09.2025 time 12:45 - 14:15
(1 h 30 min)
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009
Teams opetus
TA11L161 TA11L161
Mon 22.09.2025 time 12:45 - 16:00
(3 h 15 min)
Game Production I TT00BF60-3008
Teams opetus
Tue 23.09.2025 time 12:45 - 16:00
(3 h 15 min)
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009
Teams opetus
TA11L161 TA11L161
Wed 24.09.2025 time 08:00 - 16:00
(8 h 0 min)
Game Production I TT00BF60-3008, Game Production I TT00BF60-3009
TA11L161 TA11L161
Thu 25.09.2025 time 08:00 - 16:00
(8 h 0 min)
Game Production I TT00BF60-3008, Game Production I TT00BF60-3009
TA11L161 TA11L161
Fri 26.09.2025 time 08:00 - 16:00
(8 h 0 min)
Game Production I TT00BF60-3008, Game Production I TT00BF60-3009
TA11L161 TA11L161
Changes to reservations may be possible.

Objective

Students will learn game production, understand the significance of industrialization and roles in game production, and discover the art of people management.

Content

Game Production techniques and process.
Industrialization in Game production
Basic business concepts.
Team building and people management skills.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

Excellent knowledge proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge proved by assignments and activity during classes.

Assessment criteria, satisfactory (1)

Average knowledge proved by assignments and activity during classes.

Assessment criteria, approved/failed

Failed if poor knowledge proved by assignments and activity during classes.

Prerequisites

Introduction to Game Production

Objective

Students will learn game production, understand the significance of industrialization and roles in game production, and discover the art of people management.

Content

Game Production techniques and process.
Industrialization in Game production
Basic business concepts.
Team building and people management skills.

Qualifications

Introduction to Game Production

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