Game Production I (3 cr)
Code: TT00BF60-3009
General information
- Enrollment
-
02.07.2025 - 31.07.2025
Registration for introductions has not started yet.
- Timing
-
01.08.2025 - 26.10.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor's Degree in Business Information Technology
Realization has 9 reservations. Total duration of reservations is 36 h 30 min.
Time | Topic | Location |
---|---|---|
Tue 26.08.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 02.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 09.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009 |
Teams opetus
TA11L161 TA11L161 |
Tue 16.09.2025 time 12:45 - 14:15 (1 h 30 min) |
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009 |
Teams opetus
TA11L161 TA11L161 |
Mon 22.09.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Production I TT00BF60-3008 |
Teams opetus
|
Tue 23.09.2025 time 12:45 - 16:00 (3 h 15 min) |
Game Production I TT00BF60-3008 Game Production 1 TT00BF60-3009 |
Teams opetus
TA11L161 TA11L161 |
Wed 24.09.2025 time 08:00 - 16:00 (8 h 0 min) |
Game Production I TT00BF60-3008, Game Production I TT00BF60-3009 |
TA11L161
TA11L161
|
Thu 25.09.2025 time 08:00 - 16:00 (8 h 0 min) |
Game Production I TT00BF60-3008, Game Production I TT00BF60-3009 |
TA11L161
TA11L161
|
Fri 26.09.2025 time 08:00 - 16:00 (8 h 0 min) |
Game Production I TT00BF60-3008, Game Production I TT00BF60-3009 |
TA11L161
TA11L161
|
Objective
Students will learn game production, understand the significance of industrialization and roles in game production, and discover the art of people management.
Content
Game Production techniques and process.
Industrialization in Game production
Basic business concepts.
Team building and people management skills.
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Failed if poor knowledge proved by assignments and activity during classes.
Prerequisites
Introduction to Game Production
Objective
Students will learn game production, understand the significance of industrialization and roles in game production, and discover the art of people management.
Content
Game Production techniques and process.
Industrialization in Game production
Basic business concepts.
Team building and people management skills.
Qualifications
Introduction to Game Production