Esports Industry and Stakeholders (5 op)
Toteutuksen tunnus: LB00CD19-3004
Toteutuksen perustiedot
- Ilmoittautumisaika
-
30.12.2024 - 26.01.2025
Ilmoittautuminen toteutukselle on päättynyt.
- Ajoitus
-
01.01.2025 - 31.05.2025
Toteutus on käynnissä.
- Opintopistemäärä
- 5 op
- Lähiosuus
- 5 op
- Toteutustapa
- Lähiopetus
- Yksikkö
- Business
- Opetuskielet
- englanti
- Koulutus
- Bachelor's Degree in Esports Business
Toteutuksella on 19 opetustapahtumaa joiden yhteenlaskettu kesto on 46 t 0 min.
Aika | Aihe | Tila |
---|---|---|
Ke 15.01.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Pe 17.01.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 22.01.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Pe 24.01.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 29.01.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Pe 31.01.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 05.02.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 12.02.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 19.02.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 26.02.2025 klo 10:00 - 11:45 (1 t 45 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 12.03.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Pe 21.03.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Pe 28.03.2025 klo 10:00 - 11:45 (1 t 45 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Pe 11.04.2025 klo 12:45 - 15:15 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 16.04.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 23.04.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 30.04.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 07.05.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 14.05.2025 klo 09:15 - 11:45 (2 t 30 min) |
Esports Industry and Stakeholders LB00CD19-3004 |
TA12L118 e-sport
TA12L118 e-sport
|
Tavoitteet
Student is able to understand the big picture of esports and the business around it. Understanding functions and motives of doing business behind esports stakeholders. Students gain the ability to make decisions in situations that are not always win-win and to be able to professionally justify those decisions. Enhancing the ability to make an educated guess or foresee possible scenarios and the possible consequences of made decisions.
Sisältö
Esports stakeholders and their role in the industry
Coopetition, Co-destiny and Convergence
Problem solving in different scenarios
Arviointiasteikko
0 - 5
Arviointikriteeri, hyväksytty/hylätty
Student is able to create scientifically based material that can be used in teaching. Student is able to implement different kind of learning tasks within the created content. Student is able to give arguments based on the created material and highlight the importance of the subject.