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Esports Industry and Stakeholders (5 op)

Toteutuksen tunnus: LB00CD19-3004

Toteutuksen perustiedot


Ilmoittautumisaika
30.12.2024 - 26.01.2025
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
01.01.2025 - 31.05.2025
Toteutus on käynnissä.
Opintopistemäärä
5 op
Lähiosuus
5 op
Toteutustapa
Lähiopetus
Yksikkö
Business
Opetuskielet
englanti
Koulutus
Bachelor's Degree in Esports Business
Opettajat
Janus Pitkänen
Ryhmät
LBE24S
LBE24S
Opintojakso
LB00CD19

Toteutuksella on 19 opetustapahtumaa joiden yhteenlaskettu kesto on 46 t 0 min.

Aika Aihe Tila
Ke 15.01.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Pe 17.01.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 22.01.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Pe 24.01.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 29.01.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Pe 31.01.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 05.02.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 12.02.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 19.02.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 26.02.2025 klo 10:00 - 11:45
(1 t 45 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 12.03.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Pe 21.03.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Pe 28.03.2025 klo 10:00 - 11:45
(1 t 45 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Pe 11.04.2025 klo 12:45 - 15:15
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 16.04.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 23.04.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 30.04.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 07.05.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Ke 14.05.2025 klo 09:15 - 11:45
(2 t 30 min)
Esports Industry and Stakeholders LB00CD19-3004
TA12L118 e-sport TA12L118 e-sport
Muutokset varauksiin voivat olla mahdollisia.

Tavoitteet

Student is able to understand the big picture of esports and the business around it. Understanding functions and motives of doing business behind esports stakeholders. Students gain the ability to make decisions in situations that are not always win-win and to be able to professionally justify those decisions. Enhancing the ability to make an educated guess or foresee possible scenarios and the possible consequences of made decisions.

Sisältö

Esports stakeholders and their role in the industry
Coopetition, Co-destiny and Convergence
Problem solving in different scenarios

Arviointiasteikko

0 - 5

Arviointikriteeri, hyväksytty/hylätty

Student is able to create scientifically based material that can be used in teaching. Student is able to implement different kind of learning tasks within the created content. Student is able to give arguments based on the created material and highlight the importance of the subject.

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