Artificial Intelligence in Games (3cr)
Code: TTAP012-3012
General information
- Enrollment
- 30.12.2025 - 26.01.2026
- Registration for the implementation has begun.
- Timing
- 01.01.2026 - 31.07.2026
- Implementation is running.
- Number of ECTS credits allocated
- 3 cr
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Realization has 8 reservations. Total duration of reservations is 26 h 0 min.
| Time | Topic | Location |
|---|---|---|
|
Tue 13.01.2026 time 08:30 - 11:45 (3 h 15 min) |
Pelien tekoäly TTAP012-3012 |
TA11L151
TA11L151
|
|
Tue 20.01.2026 time 08:30 - 11:45 (3 h 15 min) |
Pelien tekoäly TTAP012-3012 |
TA11L151
TA11L151
|
|
Tue 27.01.2026 time 08:30 - 11:45 (3 h 15 min) |
Pelien tekoäly TTAP012-3012 |
TA11L151
TA11L151
|
|
Tue 03.02.2026 time 08:30 - 11:45 (3 h 15 min) |
Pelien tekoäly TTAP012-3012 |
TA11L151
TA11L151
|
|
Tue 10.02.2026 time 08:30 - 11:45 (3 h 15 min) |
Pelien tekoäly TTAP012-3012 |
TA11L151
TA11L151
|
|
Tue 17.02.2026 time 08:30 - 11:45 (3 h 15 min) |
Pelien tekoäly TTAP012-3012 |
TA11L151
TA11L151
|
|
Tue 24.02.2026 time 08:30 - 11:45 (3 h 15 min) |
Pelien tekoäly TTAP012-3012 |
TA11L151
TA11L151
|
|
Tue 10.03.2026 time 08:30 - 11:45 (3 h 15 min) |
Pelien tekoäly TTAP012-3012 |
TA11L151
TA11L151
|
Evaluation scale
0 - 5
Objective
Students will have basic knowledge of different AI techniques used in games. Students will be able to select and implement specific AI techniques required in a game.
Content
Introduction to game AI
Finite state machines
Path finding
Distributed AI and crowd techniques
Situation calculus and desision making architectures
Learning AI
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Qualifications
Data Structures and Algorithms