Network Game Programming (3 cr)
Code: TTAW004-3012
General information
- Enrollment
-
02.07.2026 - 31.07.2026
Registration for introductions has not started yet.
- Timing
-
01.08.2026 - 31.12.2026
The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Blended learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Evaluation scale
0 - 5
Objective
Students will understand network game types and their features and can develop a simple multi-player network game.
Content
Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Qualifications
Game Programming