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Basics of 2D Game Graphics (3 cr)

Code: TT00CB37-3007

General information


Enrollment
02.12.2025 - 31.12.2025
Registration for introductions has not started yet.
Timing
01.01.2026 - 15.03.2026
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Blended learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Groups
TTK25SP
TTK25SP
Course
TT00CB37
No reservations found for realization TT00CB37-3007!

Evaluation scale

Hylätty/Hyväksytty

Objective

Introduction to basic principles and tools of 2D game graphics.

Content

Tools and roles of a computer game artist.
The artist within a company
Photoshop and Illustrator interface and tools
2D game graphics in game engines
Understanding composition, colour, light, shape and texture
History of game graphics and glances to art history.

Teaching methods

Lectures and assignments

Assessment criteria, approved/failed

All required assignments are returned and done with in accordance with good taste. 80% attendance requirement is completed.

Assessment criteria, approved/failed

Pass = All assignments are returned by the deadline and they are made properly
Fail = Assignments are not returned by the deadline or they are not properly made.

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