Continuation Course in Game Business (3 cr)
Code: KTVP020-3014
General information
- Enrollment
-
26.09.2026 - 25.10.2026
Registration for introductions has not started yet.
- Timing
-
26.10.2026 - 31.12.2026
The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Blended learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- OPE_Tietojenkäsittely OPE_Tietojenkäsittely
- Groups
-
TTK25SPTTTK25SPT
-
TBIT25SProdTBIT25SProd
- Course
- KTVP020
Evaluation scale
0 - 5
Objective
To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.
Content
Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels
Assessment criteria, satisfactory (1)
Average knowledge in Game Business proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge in Game Business proved by assignments and activity during classes.
Assessment criteria, excellent (5)
Excellent knowledge in Game Business proved by assignments and activity during classes.
Assessment criteria, approved/failed
To be announced.
Qualifications
Basics of Game Business