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Publishing games and liveops (3cr)

Code: TT00CB16-3006

General information


Enrollment
02.07.2026 - 31.07.2026
Registration for introductions has not started yet.
Timing
01.08.2026 - 31.12.2026
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Joonas Muhonen
OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Groups
TTK25SPT
TTK25SPT
TBIT25SProd
TBIT25SProd
Course
TT00CB16

Unfortunately, no reservations were found for the realization Publishing games and liveops TT00CB16-3006. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0 - 5

Objective

The student acknowledges the role of publishers and retailers in game publication process. The student understands the image of the game publisher and developer, and can evaluate best options for publishing a digital game. Course is attached to the project studies where the students publishes a game and goes Live ops.

Content

Publishing platforms
Image of the game company and publishers
Retailers
Live ops

Assessment criteria, satisfactory (1)

Average knowledge proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge proved by assignments and activity during classes.

Assessment criteria, excellent (5)

Excellent knowledge proved by assignments and activity during classes.

Qualifications

Game Production Fundamentals

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