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Elective Game Studies (2 cr)

Code: TT00BL77-3011

General information


Enrollment
02.07.2026 - 31.07.2026
Registration for introductions has not started yet.
Timing
01.08.2026 - 31.12.2026
The implementation has not yet started.
Number of ECTS credits allocated
2 cr
Local portion
2 cr
Mode of delivery
Blended learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Janne Remes
Groups
TTK24SP
TTK24SP
Course
TT00BL77
No reservations found for realization TT00BL77-3011!

Evaluation scale

0 - 5

Objective

The student chooses a course from the online offer that increases his/her professional knowledge in the gaming industry and documents the performance. The course can be completed at any stage of the studies.

Execution methods

Online studies

Accomplishment methods

The student freely chooses an online course from the open offer, which complements professional skills and approves the course with his own tutor.
During the study period, the student documents his/her performance with, for example, a learning diary and by saving completed tasks as e.g. pictures. The tutor accepts the performance.

Content

A study course that supplements your own professional knowledge in the gaming industry by choosing from the online offer, e.g Pluralsight, edX, Udemy, mooc.org, coursera, Khan Academy, mooc.helsinki.fi, Campusonline.

Assessment criteria, approved/failed

The student shows that she/he has mastered the content of the course and knows how to use the concepts related to the content. The documentation is made with sufficient accuracy and it shows the stages of learning.

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