Network Game Programming (3cr)
Code: KTVS030-3016
General information
- Enrollment
- 30.12.2025 - 26.01.2026
- Registration for the implementation has begun.
- Timing
- 01.01.2026 - 31.07.2026
- The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Unit
- Teknologia
- Teaching languages
- English
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Janne Remes
- Groups
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TTK24SPOTTK24SPO
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TBIT24SProgTBIT24SProg
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TIX25SExchange Students / Games
- Course
- KTVS030
Realization has 10 reservations. Total duration of reservations is 32 h 30 min.
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Tue 17.03.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 24.03.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 31.03.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 07.04.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 14.04.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 21.04.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 28.04.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 05.05.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 12.05.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Tue 19.05.2026 time 12:45 - 16:00 (3 h 15 min) |
Verkkopelien ohjelmointi KTVS030-3016 |
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Changes to reservations may be possible.
Evaluation scale
0 - 5
Objective
Students will understand the features and types of network games and will be able to develop a simple multiplayer network game.
Content
Different types of network games
Network architectures, protocols and data transfer
Forecasting and synchronising state
Network architectures
Online game security problems and Preventing fraud and attacks
Assessment criteria, approved/failed
To be announced
Qualifications
Game Programming I Game Programming II