Analytical Game Design (3 cr)
Code: KT00BQ05-3001
General information
- Enrollment
-
26.09.2026 - 25.10.2026
Registration for introductions has not started yet.
- Timing
-
26.10.2026 - 31.12.2026
The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Blended learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Evaluation scale
0 - 5
Objective
- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design
Content
- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design
Assessment criteria, approved/failed
Student has returned all the tasks given by the teacher. Attendance 80%
Qualifications
Game Design I
Game Design II