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Game Culture (3cr)

Code: TT00BE12-3018

General information


Enrollment
30.12.2025 - 26.01.2026
Registration for the implementation has begun.
Timing
01.01.2026 - 31.07.2026
Implementation is running.
Number of ECTS credits allocated
3 cr
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Janne Remes
Groups
TTK23SP
TTK23SP
TTK23SPO
TTK23SPO
TTK23SPT
TTK23SPT
TTK23SPG
TTK23SPG
Course
TT00BE12

Realization has 16 reservations. Total duration of reservations is 32 h 0 min.

Time Topic Location
Mon 12.01.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Tue 13.01.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Mon 19.01.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Tue 20.01.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Mon 26.01.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Tue 27.01.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Mon 02.02.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Tue 03.02.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Mon 09.02.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Tue 10.02.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Mon 16.02.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Tue 17.02.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Mon 23.02.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Tue 24.02.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Mon 09.03.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Tue 10.03.2026 time 16:00 - 18:00
(2 h 0 min)
Pelikulttuuri TT00BE12-3018
Teams
Changes to reservations may be possible.

Evaluation scale

0 - 5

Objective

The course deepens the students' understanding of the operating methods and culture of the game industry. The students are able to play an active role in various game events and jams. The students will deepen their current know-how through seminars or conferences.

Content

Participation in game industry events / conferences / seminars in Finland and internationally
Participation in game jams or hackathon
Commissions
Company visits / lectures

Assessment criteria, approved/failed

The students have participated in games industry events/conferences/seminars and game jams or has been active in commissions for at least 81 hours. The students have provided proof of attendance and the requisite documentation of an adequate extent.

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