Game Culture (3cr)
Code: TT00BE12-3018
General information
- Enrollment
- 30.12.2025 - 26.01.2026
- Registration for the implementation has begun.
- Timing
- 01.01.2026 - 31.07.2026
- Implementation is running.
- Number of ECTS credits allocated
- 3 cr
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Janne Remes
- Groups
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- Course
- TT00BE12
Realization has 16 reservations. Total duration of reservations is 32 h 0 min.
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Mon 12.01.2026 time 16:00 - 18:00 (2 h 0 min) |
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Tue 13.01.2026 time 16:00 - 18:00 (2 h 0 min) |
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Mon 19.01.2026 time 16:00 - 18:00 (2 h 0 min) |
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Tue 20.01.2026 time 16:00 - 18:00 (2 h 0 min) |
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Mon 26.01.2026 time 16:00 - 18:00 (2 h 0 min) |
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Tue 27.01.2026 time 16:00 - 18:00 (2 h 0 min) |
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Mon 02.02.2026 time 16:00 - 18:00 (2 h 0 min) |
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Tue 03.02.2026 time 16:00 - 18:00 (2 h 0 min) |
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Mon 09.02.2026 time 16:00 - 18:00 (2 h 0 min) |
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Tue 10.02.2026 time 16:00 - 18:00 (2 h 0 min) |
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Mon 16.02.2026 time 16:00 - 18:00 (2 h 0 min) |
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Tue 17.02.2026 time 16:00 - 18:00 (2 h 0 min) |
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Mon 23.02.2026 time 16:00 - 18:00 (2 h 0 min) |
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Tue 24.02.2026 time 16:00 - 18:00 (2 h 0 min) |
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Mon 09.03.2026 time 16:00 - 18:00 (2 h 0 min) |
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Tue 10.03.2026 time 16:00 - 18:00 (2 h 0 min) |
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Evaluation scale
0 - 5
Objective
The course deepens the students' understanding of the operating methods and culture of the game industry. The students are able to play an active role in various game events and jams. The students will deepen their current know-how through seminars or conferences.
Content
Participation in game industry events / conferences / seminars in Finland and internationally
Participation in game jams or hackathon
Commissions
Company visits / lectures
Assessment criteria, approved/failed
The students have participated in games industry events/conferences/seminars and game jams or has been active in commissions for at least 81 hours. The students have provided proof of attendance and the requisite documentation of an adequate extent.