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Basics of 2D Game Graphics (3 cr)

Code: KT00BP17-3002

General information


Enrollment
02.12.2025 - 31.12.2025
Registration for introductions has not started yet.
Timing
01.01.2026 - 15.03.2026
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Blended learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor's Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Groups
TBIT25SP
TBIT25SP
Course
KT00BP17
No reservations found for realization KT00BP17-3002!

Evaluation scale

Hylätty/Hyväksytty

Objective

Introduction to basic principles and tools of 2D game graphics.

Content

Tools and roles of a computer game artist.
The artist within a company
Photoshop interface and tools
Understanding composition, colour, light, shape and texture
History of game graphics and glances to art history.

Location and time

Onsite

Teaching methods

Lectures and assignments

Completion alternatives

Previously acquired competence that student can show

Assessment criteria, approved/failed

Pass = All assignments are returned by the deadline and they are made properly.
Fail = Assignments are not returned by the deadline or they are not properly made.

Assessment criteria, approved/failed

Pass:

Student submits all assignments.
Attendance 80%

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