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3D Modeling and Texturing I (3cr)

Code: KTVP033-3017

General information


Enrollment
26.09.2026 - 25.10.2026
Registration for introductions has not started yet.
Timing
26.10.2026 - 31.12.2026
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor's Degree in Business Information Technology
Teachers
Tommi Helin
Groups
TBIT25SArt
TBIT25SArt
Course
KTVP033

Unfortunately, no reservations were found for the realization 3D Modeling and Texturing I KTVP033-3017. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0 - 5

Objective

Students will understand and be proficient in the basic principles of creating stylised low polygon models and textures for games.

Content

Low polygon modeling techniques
Techniques for creating low resolution stylized hand painted textures
UV mapping
Creating tiles and texture pages
Optimization techniques for games

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Qualifications

Basics of 2D Game Graphics

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