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Game Art Foundation (3op)

Toteutuksen tunnus: TT00CE36-3006

Toteutuksen perustiedot


Ilmoittautumisaika
27.09.2025 - 26.10.2025
Ilmoittautuminen toteutukselle ei ole vielä alkanut.
Ajoitus
27.10.2025 - 31.12.2025
Toteutus ei ole vielä alkanut.
Opintopistemäärä
3 op
Opetuskielet
englanti
Koulutus
Tietojenkäsittelyn koulutus
Opettajat
OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Kiia Aihkisalo
Opintojakso
TT00CE36

Toteutukselle Game Art Foundation TT00CE36-3006 ei valitettavasti löytynyt varauksia. Varauksia ei ole mahdollisesti vielä julkaistu tai toteutus on itsenäisesti suoritettava.

Arviointiasteikko

0 - 5

Tavoitteet

Student learns
• Using value, depth and readability to construct a 2D mock-up
screenshot of a platform game
• Applying colour theory to create mood
• To use thumbnail sketching to brainstorm different concepts
• To adapt professional game artist workflow: Research, sketching
and final execution to game graphics

Toteutustavat

• The online course is split into 4 weeks
• All sessions are prerecorded and have a deadline each week
• Instructor feedback is delivered each week via a paint-over and written breakdown
• In order to benefit most from the course a basic digital drawing tablet is highly recommended

Suoritustavat

Online course

Sisältö

• Plan, iterate and execute a 2D platform mock-up screenshot with the
use of reference
• Create readable thumbnails sketches in black and white and colour
• Construct consistent 2D platform elements in terms of colour and shape
• Analyze a 2D platform mock-up in terms of value, colour, depth and shape

Aika ja paikka

The online course is open for four weeks between 21.10.-18.11.2024. During that time, the instructor will give feedback and/or guidance weekly.

Opetusmenetelmät

• The self-paced online course is split into 4 weeks
• All sessions are prerecorded and have a deadline each week
• Instructor feedback is delivered each week via a paint-over and written breakdown
• In order to benefit most from the course a basic digital drawing tablet is highly recommended

Arviointikriteeri, hyväksytty/hylätty

In pass grade, student is expected to:
• Research a given theme for a stylized platform game?
• Create a mood-board of reference
• Demonstrate the ability to brainstorm multiple solutions
through the use of black and white thumbnails
• Apply the use of value through the brainstorming process??

The finalized mock-up shot should contain:
• Scale to give the illusion of basic perspective?
• Clear visual depth (foreground, mid-ground, background)?
• Composition & colour theory? to create mood
• The use of simple shapes to create a unified style?
• Readable user Interface that suits the theme
• A Focal point and clear hierarchy of importance (characters, platforms, pickups & background)

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