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Esports Academy II (5 cr)

Code: LB00BK65-3002

General information


Enrollment
23.08.2021 - 19.09.2021
Registration for the implementation has ended.
Timing
01.08.2021 - 31.12.2021
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Teaching languages
English
Degree programmes
Bachelor's Degree in Esports Business
Teachers
Janus Pitkänen
Jani Vattula
Course
LB00BK65
No reservations found for realization LB00BK65-3002!

Objective

Student is able to create believable and scientific content in esports. Student understand what is required in a project management and how to create teaching material. Student understands the practicalities and the pedagogical point of view in content creation. Student is able to give arguments based on the created material and highlight the importance of the subject.

Content

Study of academic esports content (thesis, articles)
Topic analysis
Theory base-building
Reflective summary
Presenting findings
Thesis analysis

Assessment criteria, approved/failed

Student has the ability to create academically believable and scientific content in esports. Student understand the thesis process. Student possesses adequate academic writing skills. Student understands the state of academic studies in esports. Student has learned how to deepen their knowledge in specific academic studies.

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