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Projects 2 (6cr)

Code: TT00BB76-3005

General information


Enrollment
19.08.2020 - 31.12.2020
Registration for the implementation has ended.
Timing
26.10.2020 - 31.12.2020
Implementation has ended.
Number of ECTS credits allocated
6 cr
Local portion
6 cr
Mode of delivery
Contact learning
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Information and Communication Technology
Teachers
Mikko Romppainen
Janne Remes
Course
TT00BB76

Unfortunately, no reservations were found for the realization Projects 2 TT00BB76-3005. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Objective

The student is able to design and implement a simple graphical engine as a member of the team.

Content

Design and implementation of a graphical engine in teams.

Assessment criteria, satisfactory (1)

The students are able to work appropriately under supervision by the rules and instructions given. The students use the techniques and models of the game industry appropriately in their work.

Assessment criteria, good (3)

The students are able to choose appropriate methods of action based on the information and guidance they have acquired. The students work independently and responsibly in accordance with the instructions given in various tasks.

Assessment criteria, excellent (5)

The students are able to independently apply skills and make extensive use of information in problem solving. They work as members of the development team, promoting and developing the team's activities.

Assessment criteria, approved/failed

The students will fail the course if they do not participate actively in the work of the team.

Qualifications

Programming Basics
Basics of Object-oriented Programming
C ++
Projects 1

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