Skip to main content

2D Character Design (3cr)

Code: KTVP032-3006

General information


Enrollment
19.08.2020 - 31.12.2020
Registration for the implementation has ended.
Timing
01.08.2020 - 31.12.2020
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Tommi Helin
Course
KTVP032

Unfortunately, no reservations were found for the realization 2D Character Design KTVP032-3006. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Objective

Students will understand the principles of designing 2D characters for games.

Content

Overview of character design in games, film and animation
Human anatomy study and proportion
Designing characters for different target audiences

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Qualifications

Basics of 2D Game Graphics

Go back to top of page