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Basics of Game Business (3 cr)

Code: KTVP015-3006

General information


Enrollment
19.08.2020 - 31.12.2020
Registration for the implementation has ended.
Timing
01.08.2020 - 31.12.2020
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
0 cr
Virtual portion
3 cr
Mode of delivery
Distance learning
Teaching languages
English
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Antti Junttila
Course
KTVP015
No reservations found for realization KTVP015-3006!

Evaluation scale

0 - 5

Content scheduling

Characteristics of Game Business
Business Operation Models
Financing in Game Industry
Earning logics
Basics of Game Marketing

Objective

Students will understand the characteristics of game business and be familiar with business operation models and the different opportunities of financing and marketing.

Content

Characteristics of Game Business
Business Operation Models
Financing in Game Industry
Earning logics
Basics of Game Marketing

Location and time

Online at every Monday 14.00-16.30. from 31.8.2020 to 19.10.2020

Teaching methods

Lecturing and practice works

Completion alternatives

No alternative methods

Student workload

Student can participate on online sessions and has to complete practice assignments issued to him/her in timely fashion.

Assessment criteria, satisfactory (1)

Average knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, excellent (5)

Excellent knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, approved/failed

Failed if poor knowledge in Game Business proved by assignments and activity during classes.

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