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Continuation Course in Game Business (3cr)

Code: KTVP020-3007

General information


Enrollment
19.08.2020 - 31.12.2020
Registration for the implementation has ended.
Timing
01.08.2020 - 31.12.2020
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Teaching languages
English
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Antti Junttila
Course
KTVP020

Unfortunately, no reservations were found for the realization Continuation Course in Game Business KTVP020-3007. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0 - 5

Content scheduling

Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels

Objective

To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.

Content

Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels

Location and time

26.10.2020-14.12.2020 Every monday from 14.00 to 16.30

Teaching methods

Online sessions and practice works

Exam schedules

No exam

Completion alternatives

No alternative methods

Student workload

Student can participate to online sessions and has to complete practice works issued to him/her in timely fashion.

Assessment criteria, satisfactory (1)

Average knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, excellent (5)

Excellent knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, approved/failed

To be announced.

Qualifications

Basics of Game Business

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