Level Design (3cr)
Code: KTVP012-3007
General information
- Enrollment
- 14.04.2020 - 26.04.2020
- Registration for the implementation has ended.
- Timing
- 01.01.2021 - 31.05.2021
- Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Business
- Teaching languages
- Finnish
- Teachers
- Joonas Muhonen
- Course
- KTVP012
Unfortunately, no reservations were found for the realization Level Design KTVP012-3007. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
0 - 5
Objective
Students will understand the basics of level planning as a part of a game environment and will be proficient in planning levels
Content
Level design history
Level planning principles and process for 2D and 3D games
Designing for mobile
Level editors
Planning, implementing and testing levels
Teaching methods
TOTEUTUS:
KEVÄT 2021
Vain pelialan opiskelijoille
Assessment criteria, approved/failed
Student has learned the know-how of making levels. Student can create levels for 2D and 3D -environments. Student can analyze levels from other games.
Qualifications
Game Design I