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Analytical Game Design (3 cr)

Code: KTVP024-3009

General information


Enrollment
01.01.2021 - 30.04.2021
Registration for the implementation has ended.
Timing
01.01.2021 - 25.05.2021
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Joonas Muhonen
Course
KTVP024
No reservations found for realization KTVP024-3009!

Objective

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Content

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Student has returned all the tasks given by the teacher. Attendance 80%

Prerequisites

Game Design I
Game Design II

Objective

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Content

- Student will learn the basics of telemetry
- Student will learn to analyze different areas of a game, by studying them
- Student will learn how to design a licensed game
- Student will learn to create good pitches and elevator pitches
- Student will learn how to create games through restrictive design

Qualifications

Game Design I
Game Design II

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