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Basics of 2D Game Graphics (3cr)

Code: KTAD032-3008

General information


Enrollment
01.01.2021 - 30.04.2021
Registration for the implementation has ended.
Timing
01.01.2021 - 21.03.2021
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Course
KTAD032

Unfortunately, no reservations were found for the realization Basics of 2D Game Graphics KTAD032-3008. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0 - 5

Objective

Introduction to basic principles and tools of 2D game graphics.

Content

Tools and roles of a computer game artist.
The artist within a company
Photoshop interface and tools
Understanding composition, colour, light, shape and texture
History of game graphics and glances to art history.

Assessment criteria, approved/failed

Pass:

Student submits all assignments.
Attendance 80%

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