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3D Modelling and Texturing I (3 cr)

Code: KTVP033-3007

General information


Enrollment
23.08.2021 - 19.09.2021
Registration for the implementation has ended.
Timing
25.10.2021 - 31.12.2021
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
English
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Tommi Helin
Groups
TTK20SPG
TTK20SPG
Course
KTVP033
No reservations found for realization KTVP033-3007!

Evaluation scale

0 - 5

Objective

Students will understand and be proficient in the basic principles of creating stylised low polygon models and textures for games.

Content

Low polygon modeling techniques
Techniques for creating low resolution stylized hand painted textures
UV mapping
Creating tiles and texture pages
Optimization techniques for games

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Qualifications

Basics of 2D Game Graphics

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