2D Character Design (3cr)
Code: KTVP032-3008
General information
- Enrollment
- 23.08.2021 - 19.09.2021
- Registration for the implementation has ended.
- Timing
- 01.08.2021 - 31.12.2021
- Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Unfortunately, no reservations were found for the realization 2D Character Design KTVP032-3008. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
0 - 5
Objective
Students will understand the principles of designing 2D characters for games.
Content
Overview of character design in games, film and animation
Human anatomy study and proportion
Designing characters for different target audiences
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Qualifications
Basics of 2D Game Graphics