Skip to main content

3D Modelling and Texturing I (3 cr)

Code: KTVP033-3008

General information


Enrollment
23.08.2021 - 19.09.2021
Registration for the implementation has ended.
Timing
01.11.2021 - 31.12.2021
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Groups
TTK20SPRaahe
TTK20SPRaahe
Course
KTVP033
No reservations found for realization KTVP033-3008!

Evaluation scale

0 - 5

Objective

Students will understand and be proficient in the basic principles of creating stylised low polygon models and textures for games.

Content

Low polygon modeling techniques
Techniques for creating low resolution stylized hand painted textures
UV mapping
Creating tiles and texture pages
Optimization techniques for games

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Qualifications

Basics of 2D Game Graphics

Go back to top of page