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2D Animation (3 cr)

Code: KTVP030-3008

General information


Enrollment
01.08.2022 - 30.09.2022
Registration for the implementation has ended.
Timing
05.09.2022 - 09.09.2022
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Ope_pelituotanto Ope_pelituotanto
Kiia Aihkisalo
Groups
TTK21SPRaahe
TTK21SPRaahe
TTK21SPGRaa
TTK21SPGRaa
Course
KTVP030
No reservations found for realization KTVP030-3008!

Objective

Students will understand the basic principles of animation and be proficient in creating 2d animation for games.

Content

Animation history
Principles of animation concepts.
Walk, run, hit and jump animations

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

2D Character Design

Objective

Students will understand the basic principles of animation and be proficient in creating 2d animation for games.

Content

Animation history
Principles of animation concepts.
Walk, run, hit and jump animations

Qualifications

2D Character Design

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