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Introduction to Esports CoachingLaajuus (5 cr)

Code: LB00BY81

Credits

5 op

Teaching language

  • English

Objective

The students will know how the esports coaching system works, the physiological and biomechanical foundations that coaching requires, the most common ways of testing athletes and can use their acquired knowledge analytically in an effective and safe coaching process.

Content

Students are able to create a coaching plan suitable for esports coaching. Coaching plan is applied in practice to the into an esports environment including a player and a coach. The students practice coaching and goal setting activities in pairs. Aim is to find suitable regime in practicing gameplay for each student

Arviointikriteerit, kiitettävä (5)

The students are able to apply acquired knowledge and treat the whole issue in a customer-oriented manner. They are able to assess and reflect upon their own competence and how their professional field operates using their acquired knowledge. They are able to plan and implement a coaching process safely and in detail according to the characteristics and needs of their clientele based on a comprehensive analysis.

Assessment criteria, good (3)

The students are proficient in the concepts and terminology of their professional field . They can assess their own competence and the way their professional field operates. They are able to work professionally in customers situations and can justify their work in a professional manner. They are able to plan a safe coaching process according to coaching science principles but with a lack of attention to detail. Their overall capacity for analysis is not entirely comprehensive

Arviointikriteerit, tyydyttävä (1)

The students are able to use single concepts and name basic information concerning their field.They are able to work in an appropriate manner but without making the connections between different areas of coaching. Yet they are able to plan a safe coaching programme and can analyse individual parts of it

en
Enrollment

02.12.2024 - 31.12.2024

Timing

01.01.2025 - 30.05.2025

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Business

Teaching languages
  • English
Degree programmes
  • Bachelor's Degree in Esports Business
Teachers
  • Janus Pitkänen
Groups
  • LBE23S
    LBE23S

Objective

The students will know how the esports coaching system works, the physiological and biomechanical foundations that coaching requires, the most common ways of testing athletes and can use their acquired knowledge analytically in an effective and safe coaching process.

Content

Students are able to create a coaching plan suitable for esports coaching. Coaching plan is applied in practice to the into an esports environment including a player and a coach. The students practice coaching and goal setting activities in pairs. Aim is to find suitable regime in practicing gameplay for each student

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

The students are able to apply acquired knowledge and treat the whole issue in a customer-oriented manner. They are able to assess and reflect upon their own competence and how their professional field operates using their acquired knowledge. They are able to plan and implement a coaching process safely and in detail according to the characteristics and needs of their clientele based on a comprehensive analysis.

Assessment criteria, good (3)

The students are proficient in the concepts and terminology of their professional field . They can assess their own competence and the way their professional field operates. They are able to work professionally in customers situations and can justify their work in a professional manner. They are able to plan a safe coaching process according to coaching science principles but with a lack of attention to detail. Their overall capacity for analysis is not entirely comprehensive

Arviointikriteerit, tyydyttävä (1)

The students are able to use single concepts and name basic information concerning their field.They are able to work in an appropriate manner but without making the connections between different areas of coaching. Yet they are able to plan a safe coaching programme and can analyse individual parts of it

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Business

Teaching languages
  • English
Degree programmes
  • Bachelor's Degree in Esports Business
Teachers
  • Janus Pitkänen
Groups
  • LBE22S
    LBE22S

Objective

The students will know how the esports coaching system works, the physiological and biomechanical foundations that coaching requires, the most common ways of testing athletes and can use their acquired knowledge analytically in an effective and safe coaching process.

Content

Students are able to create a coaching plan suitable for esports coaching. Coaching plan is applied in practice to the into an esports environment including a player and a coach. The students practice coaching and goal setting activities in pairs. Aim is to find suitable regime in practicing gameplay for each student

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

The students are able to apply acquired knowledge and treat the whole issue in a customer-oriented manner. They are able to assess and reflect upon their own competence and how their professional field operates using their acquired knowledge. They are able to plan and implement a coaching process safely and in detail according to the characteristics and needs of their clientele based on a comprehensive analysis.

Assessment criteria, good (3)

The students are proficient in the concepts and terminology of their professional field . They can assess their own competence and the way their professional field operates. They are able to work professionally in customers situations and can justify their work in a professional manner. They are able to plan a safe coaching process according to coaching science principles but with a lack of attention to detail. Their overall capacity for analysis is not entirely comprehensive

Arviointikriteerit, tyydyttävä (1)

The students are able to use single concepts and name basic information concerning their field.They are able to work in an appropriate manner but without making the connections between different areas of coaching. Yet they are able to plan a safe coaching programme and can analyse individual parts of it

en
Enrollment

01.12.2022 - 31.01.2023

Timing

01.01.2023 - 31.05.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Business

Teaching languages
  • English
Degree programmes
  • Bachelor's Degree in Esports Business
Teachers
  • Janus Pitkänen
Groups
  • LBE21S
    LBE21S

Objective

The students will know how the esports coaching system works, the physiological and biomechanical foundations that coaching requires, the most common ways of testing athletes and can use their acquired knowledge analytically in an effective and safe coaching process.

Content

Students are able to create a coaching plan suitable for esports coaching. Coaching plan is applied in practice to the into an esports environment including a player and a coach. The students practice coaching and goal setting activities in pairs. Aim is to find suitable regime in practicing gameplay for each student

Location and time

Lectures according to specified timetable. Progression plan can be found in DevMoodle.

Materials

All the required materials can be found in DevMoodle. Esports and coaching related supplementary reading recommended.

Teaching methods

Contact teaching with assignments. Contact teaching includes lectures and assignments done in class. DevMoodle for materials and review.

Exam schedules

No exam. Assignments to be completed.

Completion alternatives

Esports university course: Self-development and Coaching can be done independently to accredit this course.

Student workload

5 credits equal to approximately 135 hours of student's work.

Assessment criteria, approved/failed

To be able to produce a proper coaching plan and follow it through. Reporting of the coaching according to the plan. Presentation of the coaching plan.

Content scheduling

Coaching plan and monitoring of the coaching plan and producing a report.

Evaluation scale

Hylätty/Hyväksytty

Arviointikriteerit, kiitettävä (5)

The students are able to apply acquired knowledge and treat the whole issue in a customer-oriented manner. They are able to assess and reflect upon their own competence and how their professional field operates using their acquired knowledge. They are able to plan and implement a coaching process safely and in detail according to the characteristics and needs of their clientele based on a comprehensive analysis.

Assessment criteria, good (3)

The students are proficient in the concepts and terminology of their professional field . They can assess their own competence and the way their professional field operates. They are able to work professionally in customers situations and can justify their work in a professional manner. They are able to plan a safe coaching process according to coaching science principles but with a lack of attention to detail. Their overall capacity for analysis is not entirely comprehensive

Arviointikriteerit, tyydyttävä (1)

The students are able to use single concepts and name basic information concerning their field.They are able to work in an appropriate manner but without making the connections between different areas of coaching. Yet they are able to plan a safe coaching programme and can analyse individual parts of it

Assessment methods and criteria

To be able to produce a proper coaching plan and follow it through. Reporting of the coaching according to the plan. Presentation of the coaching plan.

en
Enrollment

01.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Business

Teaching languages
  • English
Degree programmes
  • Bachelor's Degree in Esports Business
Teachers
  • Janus Pitkänen
Groups
  • LBE20S
    LBE20S

Objective

The students will know how the esports coaching system works, the physiological and biomechanical foundations that coaching requires, the most common ways of testing athletes and can use their acquired knowledge analytically in an effective and safe coaching process.

Content

Students are able to create a coaching plan suitable for esports coaching. Coaching plan is applied in practice to the into an esports environment including a player and a coach. The students practice coaching and goal setting activities in pairs. Aim is to find suitable regime in practicing gameplay for each student

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

The students are able to apply acquired knowledge and treat the whole issue in a customer-oriented manner. They are able to assess and reflect upon their own competence and how their professional field operates using their acquired knowledge. They are able to plan and implement a coaching process safely and in detail according to the characteristics and needs of their clientele based on a comprehensive analysis.

Assessment criteria, good (3)

The students are proficient in the concepts and terminology of their professional field . They can assess their own competence and the way their professional field operates. They are able to work professionally in customers situations and can justify their work in a professional manner. They are able to plan a safe coaching process according to coaching science principles but with a lack of attention to detail. Their overall capacity for analysis is not entirely comprehensive

Arviointikriteerit, tyydyttävä (1)

The students are able to use single concepts and name basic information concerning their field.They are able to work in an appropriate manner but without making the connections between different areas of coaching. Yet they are able to plan a safe coaching programme and can analyse individual parts of it