Game Production ILaajuus (3 cr)
Code: TT00BF60
Credits
3 op
Objective
Students will learn game production, understand the significance of industrialization and roles in game production, and discover the art of people management.
Content
Game Production techniques and process.
Industrialization in Game production
Basic business concepts.
Team building and people management skills.
Assessment criteria, excellent (5)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Failed if poor knowledge proved by assignments and activity during classes.
Enrollment
19.08.2024 - 22.09.2024
Timing
01.08.2024 - 27.10.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
Groups
-
TTK23SPTTTK23SPT
Objective
Students will learn game production, understand the significance of industrialization and roles in game production, and discover the art of people management.
Content
Game Production techniques and process.
Industrialization in Game production
Basic business concepts.
Team building and people management skills.
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Failed if poor knowledge proved by assignments and activity during classes.
Prerequisites
Introduction to Game Production
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 29.10.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
- Antti Junttila
Groups
-
TTK22SPTRaaheTTK22SPTRaahe
-
TTK22SPTTTK22SPT
Objective
Students will learn game production, understand the significance of industrialization and roles in game production, and discover the art of people management.
Content
Game Production techniques and process.
Industrialization in Game production
Basic business concepts.
Team building and people management skills.
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Failed if poor knowledge proved by assignments and activity during classes.
Prerequisites
Introduction to Game Production
Enrollment
01.08.2022 - 30.09.2022
Timing
01.08.2022 - 30.10.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
- Antti Junttila
Groups
-
TTK21SPTRaaTTK21SPTRaa
-
TTK21SPRaaheTTK21SPRaahe
-
TTK21SPTTTK21SPT
Objective
Students will learn game production, understand the significance of industrialization and roles in game production, and discover the art of people management.
Content
Game Production techniques and process.
Industrialization in Game production
Basic business concepts.
Team building and people management skills.
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Average knowledge proved by assignments and activity during classes.
Assessment criteria, good (3)
Good knowledge proved by assignments and activity during classes.
Assessment criteria, satisfactory (1)
Excellent knowledge proved by assignments and activity during classes.
Assessment criteria, approved/failed
Failed if poor knowledge proved by assignments and activity during classes.
Prerequisites
Introduction to Game Production